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So hear me out...

This idea is stupid. But on Star Trek (VOY, TNG, and DS9 at least), they measured their data as "quads". ( https://memory-alpha.fandom.com/wiki/Quad ). This was never defined because it's just Sci-Fi and doesn't need a real definition. But... what if they're quad-floats aka 128bit floating point values. This would mean then that all the storage could be done as LLM or other neural network style models, and vector embeddings and such. Given what we've got today with transformer style models for doing translation, chat, etc. If you had ultrapowerful computers that could do these calculations with such gigantic precision then you'd be able to store very accurate data and transform it back and forth from vector embeddings and other fancy structures. It'd enable very powerful searches, and the kind of analysis we're trying to use LLMs for and see them use in the shows when talking to the computers. This would also explain a lot about the universal translators from ENG onward, and could even help make sense of Darmok and Jalad at Tenagra. And then Voyager even has bio-neural circuitry for doing things faster, some kind of organic analog computing doing stuff "at the edge". Using weights and embeddings to do things with them and have them react by programming them with a machine learning model at each node could easily explain how that could work too.

This idea honestly feels too stupid to be real but it could explain so much.

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Perl.social server upgrades

So if anyone noticed things being a bit unstable recently it looks like the server was hitting the OOM killer sometimes and caused some odd behavior. In response to this I've added more ram to the VPS running perl.social so this shouldn't happen anymore and it'll also probably mean things run faster now too since more things will sit in the caches.
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perlbot and related status

to stave off any rumors, i just had a hardware failure in my main server of some kind (likely motherboard failure) and I can't fucking fix it right now. I'm about to go out of town and won't be back for a little more than a week. there is literally nothing i can do right now, perlbot and all the related stuff will be down for that time while i get back from vacation and then spend gobs of money fixing the thing.
@Paul Evans pinging you here so you see this too, sent the above on irc too.
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Perl.social updates

I've done some updates to https://perl.social/ to get it up to date with the latest Friendica version, along with getting it to properly use Redis to cache data and sessions instead of the mysql database. This has lead to some improvement in performance but it's still not at the level I'd (or others I imagine) would like. I'll be trying to do some more updates over the next week as I'm finally getting around to setting up some automation pipelines for building and deploying the site so that I can do tests of everything before pushing out updates, and to make keeping things up to date a bit easier. I'll also be looking at getting things finally setup with those changes to make it easier for anyone else to try to help out with development of things too (Mostly I'll need help with theme editing and finally giving this place it's own look).
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Ryan Voots friendica
SAS expanders doing weird things. might finally have things repaired now I just need the scrub to go for a while and see that the disks don't disconnect the way that they were before.
This entry was edited (8 months ago)
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