A big of blogging around Catalyst and handling complicated incoming request data.
https://dev.to/jjn1056/catalyst-tricks-map-request-parameters-to-a-model-44fa
submitted by /u/jnapiorkowski
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Catalyst Tricks: Map Request Parameters to a Model
Introduction Dealing with incoming request parameters (both query and body parameters) is...John Napiorkowski (DEV Community)
Recently I've decided to pick up Perl because it looked like a pretty cool language. The native regex, maturity, expressiveness, and strong unix ties is what gravitates me to the language. No shade on Python and the more popular languages, but I feel like Perl is a very capable language that doesn't get much love.
A language is just a tool. A tool used to get the job done. Now a particular tool may not be the "best" tool in the toolbox for the job, but that does not make it any less viable.
I've been doing some research on game development libraries with Perl, and came across some SDL bindings that I'm not quite sure are SDL1 or SDL2. But I believe they are SDL2 bindings. My confusion stems from seeing a particular software in the past versioning itself as v2 for the first predecessor/iteration of a software.
It doesn't appear to be actively maintained, but it does seem to be the best thing available for game development.
http://sdl.perl.org/index.html
Can someone confirm this ?
submitted by /u/Warm-Scholar6106
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